While machine learning is often used for image recognition, speech recognition and the such, people tend to forget that there is another industry making full use of machine learning. The games industry. Within the games industry companies have been using machine learning to train their NPCs, automatically test their games and much more. During this session Alexander will show you what you can expect from using machine learning agents in Unity3D, an industry standard game engine. Alexander will demonstrate how to implement basic machine learning agents in Unity and how to start training them!