How to train machine learning agents to do fun and absurd things using Unity3D
Languages • May 2021
How to train machine learning agents to do fun and absurd things using Unity3D
About
How to train machine learning agents to do fun and absurd things using Unity3D
About

While machine learning is often used for image recognition, speech recognition and the such, people tend to forget that there is another industry making full use of machine learning. The games industry. Within the games industry companies have been using machine learning to train their NPCs, automatically test their games and much more. During this session Alexander will show you what you can expect from using machine learning agents in Unity3D, an industry standard game engine. Alexander will demonstrate how to implement basic machine learning agents in Unity and how to start training them!

Language
English
Level
Beginner
Length
39 minutes
Type
online conference
About the speaker
About the speaker
Alexander Chatzizacharias
Software EngineerCGI
Alexander is a 30-year old software developer at CGI. He is of Dutch/Greek nationality. Alexander has a masters in Game studies (University of Amsterdam). During his masters Alexander developed a passion for gamification and new technologies. Combining the two in order to create new innovative solutions is one of his greatest hobbies. Within CGI he is busy with promoting gamification and virtual reality while also working on immersive 3D applications. He is always on the lookout for hot new technologies. His biggest hobby is gaming.
Details
Language
English
Level
Beginner
Length
39 minutes
Type
online conference