Ciro Continisio was a speaker at the conference Codemotion Berlin 2019 with the talk "The Future of Unity". He answered a few questions: What is the Data-Oriented Tech Stack? How will Unity-based game development change with DOTS? Should Unity developers move to the new DOTS? Why (or why not)? What are the most important improvements to Unity that we should expect in the next future? In your opinion, what are the most important non-technical skills for a game developer?