Animatron is an experimental environment (very much “work in progress”) that
enables creation of “visual poetry” in the form of animations and images, created
in real-time through live coding. It’s implemented using the open-source Godot game engine, and communicates with any “client” application or live coding language — such as SuperCollider — via the network, using the Open Sound Control (OSC) protocol and MIDI.
The OSC interface has been designed to be extendable using OSC itself. All configuration files and custom commands are lists of OSC messages. Everything in Animatron is done through OSC using it as a proto-livecoding language.